Sunday, 23 August 2009

RESULTS OF STUDY

These are some general findings in experiments undertaken.

Findings of experiment I
In this experiment, experimental participants built a total of six stories although they were informed that there were five stories and five puzzle pieces to each story. they had two stories in the correct sequential order. Children spent more time manipulation pieces. There were high volumes of collaboration between participants, they helped each other and reasoned aloud.
During the duration of the task there were an unintended use. The design of the application highlights all tiles green when any number of tiles are placed together. One participant interpreted this as a cue, that objects were placed in the correct sequential order. She said, "Look, they are all green". She confirmed to other participants they placed their stories in their correct position by looking at them saying "yeah its green". They continued to build stories with this understanding.

Findings of experiment II
Participants achieved their task more accurately when audio cues were present. Performance did improve although participants reported sounds to be distracting and annoying. They placed three stories in the correct sequence. At the beginning of this experiment, when participants were finished building a story; they listened to audio cues provided which gave them confirmation as to whether the objects were placed in the correct sequence order. They re-checked by touching an object in the story built and listened again to the musical sound on scale. Experimental participants were able to use the sounds for functional feedback.They continued with this method until they built two stories, and then stopped. They proceeded to complete their task but ignored using sounds for functional feedback. Instead they relied on help from each other and reasoned among themselves as they did in the first experiment.

Findings of experiment III
Experimental participants perceived more errors when visual cues were provided with audio cues but they all became frustrated very quickly. This experiment did not improve participants performance on task; they complained that task was hard and said they could not do it anymore. On one occasion during the experiment one participant shouted,"Arrgh, this is boring now"


Experiment I

Experiment II

Experiment III

Condition

No audio + No visual

Condition

Audio Only

Condition

Audio + Visual

The order and conditions experiments are presented in



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